AI Insights · Timothy · April 2024
Top 5 Roguelike Games on iOS in the Middle East - Q1 2024
Discover the performance of the top 5 roguelike games on iOS in the Middle East during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the roguelike genre on iOS saw impressive performances in the Middle East. Here’s a closer look at the top 5 games, based on data from Sensor Tower.
Level Devil - NOT A Troll Game by Unept, released in February 2024, showed remarkable growth. Weekly downloads surged from 31 in mid-February to over 94K by the end of March. This growth was mirrored in weekly revenue, which climbed steadily to around $398 by the end of the quarter. The game also saw a significant increase in weekly active users, peaking at nearly 140K in the last week of March.
Hero Wars: Alliance RPG from Nexters Global LTD maintained solid performance. Weekly revenue peaked at approximately $59K in the final week of March. Despite fluctuations, weekly downloads remained relatively stable, with a slight uptick to 6.8K in the last week of the quarter. Active users hovered around the mid-20Ks, ending the quarter at 25.5K.
Archero by HABBY experienced varied performance. Weekly revenue saw a notable increase in early March, reaching about $7.3K, before settling around $6.7K by the end of the quarter. Downloads were modest, peaking at 838 in mid-March. Active users remained relatively stable, with a slight increase to 6.1K by the end of March.
Pocket Knights2: Dragon War from Enjoy Game Inc showed an interesting trend. Weekly revenue saw a gradual increase, reaching $297 by the end of March. Downloads peaked early in the quarter at 7.3K in late February. However, active users declined from 3.4K in late February to 219 by the end of the quarter.
RAID: Shadow Legends by Plarium Global Ltd had a strong quarter. Weekly revenue peaked at approximately $20.8K in the last week of March. Downloads, though lower compared to other titles, remained steady, peaking at 471 in early March. The game maintained a stable number of active users, ending the quarter with 2.2K.
For more detailed insights and data, visit Sensor Tower.